Notorious FoX — Ember House Functional Path
WEEK 3
POWER
INTRO
Two weeks of control and coordination.
Now we test if you can keep it when speed is introduced.
Power = fast AND clean. Not one or the other.
Controlled.
Both at once.
- Sloppy reps are fine if they're fast
- Control doesn't matter under speed
- More intensity = more power
- Intent drives every explosive rep
- Control is not optional at speed
- Reset fully between each effort
This is where people mess up. They hear "power" and think reckless. That's not Ember. Power in this system means producing force quickly while maintaining the same positional standards built over two weeks.
If Week 2 built control under balance challenges — Week 3 tests whether that control holds when speed is added. The answer reveals itself immediately in the KB swing and the box jump.
Primary Objectives
Power Meets
Control.
the foundation of power
- Hinge back like the RDL — hips back, flat back
- Snap the hips forward explosively
- Arms stay relaxed — they follow the hips
- Bell floats to chest/shoulder height
- Hinge back again — repeat rhythmically
- "Snap your hips — don't lift with arms"
- "Think jump without leaving the ground"
- "Bell feels weightless at the top"
- Chest stays tall throughout
- Back stays flat — always
- Squatting instead of hinging
- Using arms to lift the bell
- Rounding the lower back
- No hip snap — just swinging arms
- KB Swing is all hips — if your arms are tired, fix the mechanics
- The trap bar DL is the first real load — strong and clean, not a grind
- Power day means more CNS demand — rest fully between trap bar sets
force produced through the hands
- Hold the med ball at chest height
- Brace the core — feet planted
- Explode forward — throw the ball into the wall
- Catch or retrieve it
- Full reset before the next rep
- "Don't push — EXPLODE"
- "Full effort every single throw"
- "Reset before the next rep"
- Full body engagement — not just arms
- Legs initiate the force transfer
- Teaches fast upper body force
- Builds athletic pressing power
- Can't fake the speed — shows your intent
- Direct carryover to sprint and push performance
- The throw teaches the body that the pressing pattern can be fast — then the bench grounds it back into control
- Upper power requires core stability — they are not separate
- Reset fully after every throw — quality over quantity
everything integrated
- Stand in front of a low box
- Slight dip — hips back, arms swing back
- Explode up — drive arms forward
- Land softly on the box — quiet feet
- Step down — don't jump down
- Full reset before next rep
- "Land quiet — soft feet"
- "Knees track properly on landing"
- "Reset every single rep"
- Height does not matter — landing quality does
- Arms help — use them
- Start with the lowest box available
- Focus entirely on landing softly
- Step down — never jump down
- Height only increases when landing is perfect
- Box jump height doesn't matter — landing quality does, every single rep
- The squat should feel easier than Week 1 — three weeks of pattern work shows up here
- Close the week with the RDL — the hinge that started everything
Three Rules.
No Exceptions.
- More effort required — power demands more
- More speed — the patterns are expressing themselves
- More focus required — you can't zone out in a power session
- Muscles activating differently — faster, more total
- Out of control — reckless is not power
- Sloppy form in the final reps of a set
- Fatigued to the point of losing mechanics
- Racing through reps without resetting
usable this week.
Produce fast.
Stay stable.
Control speed.
Week 3 is where the Ember system starts to feel like athleticism. The swing, the throw, the jump — these are not exercises. They are expressions of what was built in Weeks 1 and 2.
If the positions weren't learned in Week 1, the swings will be sloppy. If the coordination wasn't built in Week 2, the box jumps will be dangerous. The weeks connect — and Week 3 is where that connection becomes visible.
Week 4 tests everything at once. This week builds the confidence to handle that.